Strike is the most commonly learned weapon attack by Warriors. It can be used with any melee weapon and consists of a basic swing or thrust as appropriate for the weapon.
Default Action
Weapon Strike
Tempo: [w].
Range: Adjacent.
DT: Evasion.
You make a basic attack with a melee weapon you wield, dealing normal damage for that weapon. Without further training, this attack is little different from a Warrior’s basic Melee Attack besides adding the Ability Rank to the Check.
Actions
Basic
Double Strike
Tempo: 2 × [w].
Range: Adjacent.
DT: Evasion.You attack then immediately follow up with a second attack. Roll the Check and damage separately for each attack. Both attacks must be made against the same target and are resolved on the same turn.
Each Rank of this Action reduces the Tempo by 1 to a minimum of the weapon's original Tempo.
Reactive Strike
Tempo: [w]+2.
Range: Adjacent.
DT: Evasion.If a participant performs an Action which invites Risk while adjacent to you, you may use a Reaction to immediately make an attack against that participant with a melee weapon you wield.
You must have sufficient Count to use this Action as normal. Each Rank of Reactive Strike reduces its Tempo by 1 to a minimum of 1
Retreating Strike
Tempo: [w] + 2.
Range: Adjacent.
DT: Evasion.You make an attack with a melee weapon you wield, dealing normal damage for that weapon. Immediately after resolving the attack, you disengage from the target (moving from Adjacent to Near range).
Moving with this Action risks an attack as normal, but you may add the Rank of Retreating Strike to your Evasion against any Reactionary attacks that result from this movement.
Augments
Basic
Accuracy
When attacking with this Ability, you may add your Accuracy Rank to the Check. The Accuracy Augment only applies when the DT is based on Evasion.
Powerful Strikes
Your melee weapon attacks made with this Ability deal additional damage equal to the Rank of Powerful Strikes.
Quick Strikes
Tempo: -Rank.
You may reduce the Tempo of your attack, allowing you to attack more quickly; however, you cannot put as much strength into your attacks. When making an attack, you may reduce the Tempo by a number less than or equal to the Rank of Quick Strikes. The Tempo can not be reduced to less than 1.
Subtract the same number from the damage of all attacks you make, to a minimum of 1 damage.